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14 Feb 2007

Source codes of the sgCore Library are available now.
[Details]

7 Feb 2007

New version 1.8 of the sgCore Library and new ray tracing engine rtEngine are released now. Registered users can update their versions.
[Details]

1 Nov 2006

sgCore .NET wrapper and C# example are available for registered users.

10 Sep 2006

The SolidGraph project became a project with open sources(the full version of the source code is available for registered users).
[Download]

28 Aug 2006

New version 1.7 of the sgCore Library with powerfull ray tracing engine and STL import/export is released now. Registered users can update their versions.
[Details]

29 Apr 2006

New version 1.4 of the sgCore Library is released now. Registered users can update their versions.
[Details]


 

SolidGraph CAD System.

   SolidGraph is a CAD system, which is our company's main product. Due to its modularity, the SolidGraph system can be used nearly in all fields. For each sphere where the geometric modeling makes your work easier and faster, a separate module is written.
   If you didn't find the necessary module among the existing ones, our programmers will write one especially for you - just describe what you need.
   A rich mathematical base, automatic draft generation system, your own draft templates creation, texture creation based on any image, object texture mapping, import and export of models to other systems, a built-in macros system (which gives you a possibility to program in SolidGraph) - this is only a brief list of SolidGraph features.
   Even the free version gives you a chance to study the system and to use it for practical purposes.

   Here is a brief list of features of the system with a default plugins set:

  • Building of basic primitives, such as point, line, arc, circle, spline, curve, box, circle, cylinder, cone, torus, ellipsoid, spherical band.
  • A lot of instruments for creating more complicated 3D-objects and surfaces (see plugins description)
  • Manual draft creation using basic tools, size and text objects.
  • A possibility to save your drafts as templates to be used in the future.
  • A lot of default templates and state standard specifications on the constructor's documentation.
  • Object manipulation feature - moving, rotating, grouping and hiding objects.
  • Work with layers and working surfaces to ease constructions creation.
  • Import and export of AutoCAD DXF models.
  • Object texture mapping.
  • Automatic addition of a number of object's projections to drafts for automatic full draft creation based on them.
  • Photorealistic rendering.

   Using these main features, each plugin specifies a concrete field of the user's activity.


   To take a closer look at the system, you can download its demo version. You can view the system screenshots here.

   The SolidGraph project became a project with opening sources (the full version of the source code is available for registered users).
[Download]

 
sgCore
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Our Customers

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OS  Win95 or later
HD  2Mb free
RAM  16Mb
Compiler  VisualC++

 
rtEngine

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OS  Win95 or later
HD  1Mb free
RAM  16Mb
Compiler  VisualC++

 
SolidGraph
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OS  Win98 or later
HD  4Mb free
RAM  32Mb

 







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