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14 Feb 2007

Source codes of the sgCore Library are available now.
[Details]

7 Feb 2007

New version 1.8 of the sgCore Library and new ray tracing engine rtEngine are released now. Registered users can update their versions.
[Details]

1 Nov 2006

sgCore .NET wrapper and C# example are available for registered users.

10 Sep 2006

The SolidGraph project became a project with open sources(the full version of the source code is available for registered users).
[Download]

28 Aug 2006

New version 1.7 of the sgCore Library with powerfull ray tracing engine and STL import/export is released now. Registered users can update their versions.
[Details]

29 Apr 2006

New version 1.4 of the sgCore Library is released now. Registered users can update their versions.
[Details]


 
Question: What are the advantages of SolidGraph over its analogues?
Answer: One of the main advantages of our company and of SolidGraph itself is the ability to solve the problems of an individual user. It's common knowledge that the existing CAD systems are huge and very hard to understand and to use without special training. Of course, they can be configured to satisfy some of the user's requirements. But they never take into account all the specific features of the user's activity. The SolidGraph system was designed to solve these problems.

Question: What new features are expected in the new versions of the geometrical core sgCore?
Answer: Here is the list of tasks we are currently working at:
  • Work with NURBS surfaces
  • Edge smoothing between the solid faces
  • Import and export to STEP, 3DS and VRML formats
  • Adding an algorithm of getting a wireframe model with hiding the invisible lines
  • Adding an algorithm of rays tracing to get a photorealistic image of the scene
  • Increasing the algorithms speed
  •  
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    OS  Win95 or later
    HD  2Mb free
    RAM  16Mb
    Compiler  VisualC++

     
    rtEngine

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    OS  Win95 or later
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    RAM  16Mb
    Compiler  VisualC++

     
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    OS  Win98 or later
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